The redesigned crystal-like Shift By Wire (SBW) ensures a comfortable grip. Seamless design extends to the centre stack, where the touch-based HVAC (Heating, Ventilation and Air Conditioning) system thoughtfully offers drivers an ease of control. The interior of the new GV80 accentuates Genesis’ design ethos of Beauty of Openness, while incorporating new technologies to create a sophisticated ambiance.Ī 27-inch-wide OLED display integrates the cluster and the AVN (Audio, Video, Navigation) screen, exemplifying harmony of technology and information within its high-tech horizontal layout. GV80 SUV: Elegant Interior with High-Tech Sensibility in the Beauty of Openness The lower part of the bumper exudes a sense of stability with its bold body-coloured line. Key elements of the Genesis design language add to the model’s image with distinctive V-shape chrome trim inspired by the iconic Crest Grille. The 20-inch design creates a multi-spoke look by intersecting two different spokes with distinct finishings, while the 22-inch offering reinterprets the Two-Line design.Īt the rear, the muffler tips hidden in the bumper elevate GV80’s sophistication. Two new wheel designs contribute to GV80’s solid and refined character. The GV80's robust and athletic SUV persona is accentuated with design elements such as larger air intakes and a wide skid plate design on the front bumper, while the Guilloché-patterned emblem adds an elegant finishing touch both inside and out.Ī new chrome trim extends seamlessly along the sides, exuding a powerful presence from the front to the rear. The Crest Grille refines the model’s elegance with smoother corner lines, and the sleek design of the Two-Line headlamps, made possible with MLA (Micro Lens Array) technology, emphasizing Genesis’ commitment to state-of the-art technology and design excellence. The GV80’s front includes a newly designed Double Mesh G-Matrix Crest Grille and the signature Two-Line headlamps. The redesigned GV80 elevates the experience for drivers and passengers alike with a number of new enhancements to its exterior. “Both the new SUV and Coupe models bring refined performance and bold design to the portfolio, each with their own distinct character for customers to choose.” ![]() “We look forward to expanding our GV80 family next year with the addition of the sporty new Coupe,” said José Muñoz, president and CEO of Genesis Motor North America and global chief operating officer of Hyundai Motor Company. Encompassing a dynamic exterior and a sporty, high-tech interior, its bold looks are complemented by a 3.5L twin-turbocharged engine with a 48V electric supercharger (e-S/C). The model promises an elevated in-car experience with new convenience features for enhanced comfort and safety.Īttracting worldwide attention at the April reveal of the GV80 Coupe Concept in New York City, the GV80 Coupe effortlessly maximizes utility and sportiness with a distinctive design package. The newly redesigned GV80 brings its first model change in over three years, featuring a comprehensive interior redesign. 15, 2023 – Genesis has unveiled the new 2025 GV80 SUV and first-ever 2025 GV80 Coupe at an exclusive North American debut event in Los Angeles. All-new 2025 GV80 Coupe to enter North American market in 2024. ![]() ![]() New 2025 GV80 receives exterior enhancements and elevated interior.Click random range and set the min and max, now that is done test in game every timer the timer clicks you have a new object at a random x or y cordinate or both if you wish. Now you have your new object created this can be off screen if you wish right click on the object and set position either x or y depending on what you need a new menu appears. Now scroll over to create new objects right click and select create new object, you can position the object where you feel like or set its location in relation to another object. ![]() This can be good for platform and side scrolling games as well as infinate runners and enemy generation but you may well mean random levels in which case its a bit trickier to explain.įor example in your event editor click new condition click the timer or clock feature and set to every, this will give you timing options, set to whatever you feel best. Depends how and what random you mean you can set new objects to appear at random x and y cordinates.
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